Nov 02, 2007, 06:58 PM // 18:58
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#1
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Ascalonian Squire
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Please advice: E/R or E/Me?
Hi,
I'm a first time player (and newbie to these forums - hi!) and can't choose if I want ranger or mesmer as 2nd profession for my elementalist.
Mesmer seems like the smart thing to do, from what I've read it comboes very well with elementalist.
But I love pets. Every game I've ever played I've ended up (if possible) with a pet. But in this case it'll take up 3 skills slots (charm animal, comfort animal, call of protection) which seems like a very hefty investment.
So does anyone here have experience with good E/Me or E/R builds? What would you advice? Do the smart thing, or go for the kittykat (a "something" stalker)?
Btw, I know that near the end of the game I can change my 2nd profession but that's, well, near the end of the game and it'd be nice to have a viable build before then .
I'm playing Prophecies btw.
Thanks.
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Nov 02, 2007, 07:26 PM // 19:26
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#2
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Forge Runner
Join Date: Apr 2007
Location: Sardelec yelling at Tenshi
Guild: Angels Of Strife
Profession: E/
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I'd go with ele mes. Ele ranger with pets are usually just to look pretty. So if you wanna look pretty by all means go ele ranger. The pet won't be of much use to you though.
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Nov 02, 2007, 08:52 PM // 20:52
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#3
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Grotto Attendant
Join Date: Jun 2006
Location: Europe
Guild: The German Order [GER]
Profession: N/
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You could also just use minipets just to have pet and have whatever propfession combo you want
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Nov 02, 2007, 09:15 PM // 21:15
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#4
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Wark!!!
Join Date: May 2005
Location: Florida
Profession: W/
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Pets are a pretty big investment in terms of skill slots and it'd really hamper your ability to be an el. Assuming you bring a res and an attunement spell, that'll leave you with only 3 skill slots.
Mesmer the better secondary choice of the two.
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Nov 02, 2007, 09:32 PM // 21:32
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#5
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Academy Page
Join Date: Oct 2007
Location: Asia
Profession: E/
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Mesmer. Arcane Echo really helps.
I don't think you should pressure yourself with the secondary prof though. My ele started first with a necro secondary (for I never played a necro before), and yes, nothing really worked for in synergy, but I still had fun trying to combine skills from the two professions. Just experiment and enjoy.
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Nov 02, 2007, 11:25 PM // 23:25
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#6
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Ascalonian Squire
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Thanks for the advice!
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Nov 02, 2007, 11:33 PM // 23:33
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#7
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Jungle Guide
Join Date: Dec 2005
Guild: Rebel Rising [rawr]
Profession: A/W
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Mesmer in my opinion. Personally though, I started out with an E/Mo.
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Nov 02, 2007, 11:39 PM // 23:39
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#8
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Grindin'
Join Date: Dec 2005
Location: MO
Profession: E/Mo
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e/mo for hard rez.
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Nov 03, 2007, 12:16 AM // 00:16
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#9
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Krytan Explorer
Join Date: Jul 2006
Location: Vancouver BC
Guild: Sorrow Masters
Profession: E/
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E/Me because the ranger doesnt offer much for the ele, especially in the beginning of the game where you cant change professions.
Mesmer skills you might want:
Arcane Echo
Mantra of Resolve
Channeling
Your secondary doesn't matter too much at the beginning of the game, especially in prophecies.
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Nov 03, 2007, 12:19 AM // 00:19
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#10
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Alcoholic From Yale
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
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Quote:
Originally Posted by Thom Bangalter
e/mo for hard rez.
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QFT
t w e l v e
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Nov 03, 2007, 12:23 AM // 00:23
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#11
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Jungle Guide
Join Date: Feb 2007
Guild: [SNOW] of [YUM]
Profession: E/
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Ele monk, cause a year and a half back, after a monk dropped out of THK (I still didn't run proper builds back then), I kept the team alive along with another monk solely with heal party heal other, and healing breeze.
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Nov 03, 2007, 11:01 AM // 11:01
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#12
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Forge Runner
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[skill]energizing wind[/skill][skill]quickening zephyr[/skill][skill]serpent's quickness[/skill]
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Nov 03, 2007, 11:05 AM // 11:05
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#13
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Desert Nomad
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Quote:
Originally Posted by Snow Bunny
QFT
t w e l v e
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[skill]Death Pact Signet[/skill]
I would go with mesmer, has got some nice skills
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Nov 03, 2007, 11:35 AM // 11:35
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#14
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Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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Quote:
I'm playing Prophecies btw.
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Quote:
[skill]death pact signet[/skill]
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Nov 03, 2007, 03:17 PM // 15:17
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#15
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Frost Gate Guardian
Join Date: Jul 2006
Location: victoria
Profession: E/R
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a fire ele that can pack their own winter. most of the time im E/R, for FoW and UW i will do E/Mes for echo nuking and if im doing an area in hard mode or with people i dont know i do E/Mo depending if i know the monk.
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Nov 04, 2007, 12:04 PM // 12:04
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#16
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Ascalonian Squire
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Thanks for the advice. I agree that Mesmer is the better choice by far but there's a chance it's gonna be Ranger anyway.
I've based the character on a tabletop RPG where I play a sorcerer whose familiar (a giant cat) is a big part of her identity. I've explained to the other players (4 of them; Me/Mo, Me/E, W/E, N/W) that mesmer will work better than ranger, but they said they're fine with me being less effective than I could be. One of the other players even said it wouldn't be the same without Teyr (the familiar). If I didn't already have a group supporting me I would probably go for E/Me, but I guess this is as good an opportunity as ever to try the E/R combo. At least, I hope so. :S
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Nov 04, 2007, 04:12 PM // 16:12
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#17
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Frost Gate Guardian
Join Date: Mar 2006
Profession: E/Me
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It's a game, you play to have fun. Go with whichever secondary profession you think you'll enjoy most. If it doesn't work out, you can change up later.
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Nov 04, 2007, 05:29 PM // 17:29
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#18
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Grotto Attendant
Join Date: Jun 2006
Location: Europe
Guild: The German Order [GER]
Profession: N/
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IF you are going to roleplay, dnt ask about efectiveness of build, just roleplay :]
just make sure you unlock other secondaries later in game so that you can use effective builds that wont annoy general population if you are even gonna play with random people.
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Nov 04, 2007, 07:30 PM // 19:30
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#20
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Forge Runner
Join Date: Apr 2007
Location: Sardelec yelling at Tenshi
Guild: Angels Of Strife
Profession: E/
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If you go ele monk, please dont try to be a monk.
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